In Progress Station you are the commander of a space station traveling through the vastness of space.
You configure modules, level up operations, grow your crew and explore space in a quirky and light-hearted science fantasy setting.
But be careful: bound to you by a sinister curse, an ultra powerful alien entity, known to some as The Destroyer, is ever looking for you.
If you like the world building of Adventure Time or the epic space saga of Gloryhammer you will feel right at home.
Features
- A total of 83 game elements wait for you to level them to the maximum
- 6 modules containing 10 components with 34 operations
- 10 factions allowing for 120 battles
- 4 sectors with 13 points of interest
- A boss battle leading into unlockable Galactic Secrets and a roguelite gameplay
- Adaptive UI
How To Play
- Click progress bars to activate elements and let them level up
- Manage the gained attributes to improve your progress speed
- Ramp up far enough to be able to defeat the galactic boss
- Or start a new playthrough with increased progress speed based on your previous levels
Technology
The game is set up without any kind of pre-processors, builders or frameworks. Just vanilla JavaScript, CSS and HTML5.
The goal was to make development setup as easy as possible even for non-technical team members and to see how far web technologies have come in 2023/24.
Credits
Team
A game by Kringel Games.
- Vision Keeper & Visual Coder: Me
- Feature Coder: Mark Albrecht
- Initial Vision: Janik Nissen
- Dev Ops: Pauline Röhr
Origin
Based on the
captivating Progress Knight (source)
by Ihtasham 42. Check it out!
3rd Party Assets
- Fonts
- JavaScript Libraries
- Images
- Planet images by upklyak on Freepik