What I achieved during my 6 years working on Albion Online:
- built up a web infrastructure team from 2 to 6 developers
- contributed to 3 major launches, helping to grow DAU from 12,000 to 358,000
- contributed to 7 game updates, delivering 9 main game menus (4 as developer, 5 as UI lead)
Because Albion Online is self-published, Sandbox Interactive runs both a full game-production arm and an in-house publishing division. I’ve contributed to both sides - 3 years, 1 month on the in-game User Interface team and nearly 4 years with my Web (Infrastructure) team.
About Albion Online
Albion Online is a sandbox MMORPG developed by Sandbox Interactive GmbH in Berlin. It's key features are full-loot PvP, a fully player-driven economy and a true cross-plattform experience. Game development started in 2012 and was first released in July 2017. When I joined the studio in March 2019, the 16. update "Percival" was about to be released and the game went free-to-play. Since then the team has grown from 35 to 105 professionals, including 5 juniors and veterans that I hired.
© Sandbox Interactive GmbH — used with permission for personal portfolio. Albion Online® and related images are property of their respective owners.